Virtual reality is a simulated 3D environment that enables users to explore and interact with

a virtual surrounding that accurately portrays reality. It succeeds in doing so by allowing

the user to perceive the virtual environment via their senses. This environment is perceived

through a device known as a Virtual Reality headset or helmet. While VR was developed

predominantly for the gaming and entertainment industries, it has begun to be utilized by the

construction sector. My concept gravitates toward the future of architecture because it uses

a virtual technological tool that originated from other industries outside the building sector.

Furthermore, the buildings I created are intertwined with the Los Angeles community, given

that they are located on Wilshire Blvd, a prominent street in the area. The building itself also

happens to be an old theater. Now, the building floor plan is divided into two separate parts:

the first is a public space where people can connect through VR and learn more about the

software itself. Meanwhile, the second floor is secluded only for research purposes which will

further expand the technology of VR. We as architects must adapt to recent innovations and

apply them to our industry to push further the limits of what is capable. After all, it’s the only

way innovations are founded in the first place.

Concept and Plan

VICINITY PLAN

SCALE 1/500” = 1’

Virtual reality is a simulated 3D environment that enables users to explore and interact with

a virtual surrounding that accurately portrays reality. It succeeds in doing so by allowing

the user to perceive the virtual environment via their senses. This environment is perceived

through a device known as a Virtual Reality headset or helmet. While VR was developed

predominantly for the gaming and entertainment industries, it has begun to be utilized by the

construction sector. My concept gravitates toward the future of architecture because it uses

a virtual technological tool that originated from other industries outside the building sector.

Furthermore, the buildings I created are intertwined with the Los Angeles community given

that they are located on Wilshire Blvd; a prominent street in the area. The building itself also

happens to be an old theater. Now, the building floor plan is divided into two separate parts:

the first, is a public space where people can connect through VR and learn more about the

software itself. Meanwhile, the second floor is secluded only for research purposes which will

further expand the technology of VR. We as architects must adapt to recent innovations and

apply them to our industry to push further the limits of what is capable. After all, it’s the only

way innovations are founded in the first place.

PROGRAM

ENVIRONMENTAL

TRAFFIC CIRCULATION

MATERIAL

ACTIVE SYSTEM

WATER CAPTURE FLOOR PLAN

WATER CAPTURE

SITE PLAN

SCALE 1/50” = 1’-0”

SITE SECTION

SCALE 1/50” = 1’-0”

STREET LEVEL

SCALE 1/16” = 1’-0”

SECOND FLOOR

SCALE 1/16” = 1’-0”

STRUCTURE

ENVLOPE DATA

EXTERIOR 1

ALVARADO STREET VIEWELEVATION

SCALE 1/16” = 1’-0”

BUILDING SECTION

SCALE 1/8” = 1’-0”

EXTERIOR 2

BUILDING SECTION 2

SCALE 1/16” = 1’-0”

AXON FROM ACROSS WILSHIRE BLVD

BUILDING SECTION 1

SCALE 1/16” = 1’-0”

Wall Section

Previous
Previous

Polished

Next
Next

Kiask